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# Wonder Dynamics’ Flow Studio: Revolutionary AI for Visual Effects Creators

## Turning dreams into reality with AI-powered VFX

When Matt Wolf and Nathan Lans first encountered Wonder Dynamics’ tool, they were skeptical. It looked too good to be true – a software claiming to let anyone film human actors and then reskin them as 3D characters or creatures. But after getting hands-on experience, they realized it wasn’t just real – it was revolutionary.

In a fascinating podcast interview, Nola Todorovic, CEO of Wonder Dynamics, demonstrated how their tool, Flow Studio (formerly Wonder Studio), is democratizing visual effects capabilities that were once the exclusive domain of major Hollywood studios.

## What Flow Studio does

Flow Studio allows users to film human performances and transform them into fully animated 3D characters while maintaining the original performance’s nuance and emotion. Think of Gollum from Lord of the Rings – an actor’s performance captured and transformed into a digital character. Now that same capability is available to independent filmmakers, content creators, and businesses.

The workflow is remarkably straightforward:

1. Upload video footage with human performances
2. The AI automatically identifies and tracks human subjects
3. Select from provided 3D characters or upload your own
4. The system generates a complete 3D scene with animated characters replacing the humans

What sets Flow Studio apart is its focus on artistic control. Rather than functioning as a black box that spits out finished results, it provides creators with comprehensive data including clean plates, camera tracking, animation data, and 3D scene files that can be edited in standard 3D software like Maya or Blender.

## The birth of a game-changing tool

Todorovic’s journey to creating Flow Studio began with simple filmmaking dreams. As a VFX artist who moved to the US to pursue filmmaking, he partnered with actor Ty Sheridan (best known as the lead in Ready Player One). The duo wanted to create sci-fi projects featuring robot characters but quickly realized their ideas would require astronomical $200 million budgets.

“We started looking into AI,” Todorovic explains. “Selfishly, we wanted to just do it to make our own films. The worst thing that could happen? We’d learn what the future of filmmaking is before other people

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