Surface electromyography (sEMG) technology is advancing as a means of translating muscle activity at the wrist into digital commands, with potential applications ranging from augmented reality control to keyboardless typing.
Major breakthrough: Meta is releasing two groundbreaking datasets and benchmarks for sEMG-based typing and pose estimation as part of NeurIPS 2024, representing the largest open-source sEMG datasets ever compiled.
- The datasets include 716 hours of sEMG recordings from 301 consenting participants
- Each dataset contains 10 times more data than previous single-task, single-device collections
- State-of-the-art models for typing and pose estimation are being released alongside the datasets
Technical innovation: Surface electromyography measures electrical signals from muscle activity at the wrist, which machine learning models can interpret into digital commands.
- The wrist is particularly valuable for this technology due to the concentration of muscles controlling fine motor skills
- The technology has been demonstrated with Meta’s EMG wristband and Orion AR glasses prototype
- Users can perform actions like swiping, clicking, and scrolling while keeping their arm at rest
Dataset specifics: The two datasets, emg2qwerty and emg2pose, offer comprehensive data for advancing sEMG applications.
- emg2qwerty includes 346 hours of recording from 108 participants, capturing over 5.2 million keystrokes
- emg2pose contains 370 hours of data from 193 participants, including 80 million pose labels
- Both datasets support research into building generalized sEMG models that work immediately with new users
Performance metrics: The technology has achieved significant milestones in both typing and pose estimation capabilities.
- Character error rates below 10% have been achieved for typing when combining personalization and language modeling
- The vemg2pose model demonstrates only 1 cm error on new users for hand tracking
- Performance improves with about 30 minutes of individual user data for personalization
Future implications: These developments could fundamentally transform how humans interact with computing devices.
- The technology could enable typing without physical keyboards in any environment
- Hand pose tracking could work in conditions where visual tracking is limited, such as dim lighting
- The datasets may accelerate research in neuroscience and machine learning for motor control interfaces
Research opportunities: Meta’s release of these datasets opens new avenues for scientific exploration and technological advancement.
- The datasets enable research into complex generalization problems in sEMG
- Researchers can explore applications in domain adaptation and self-supervision
- The data could advance understanding of motor unit action potentials in neuroscience
Looking ahead: The continuing evolution of sEMG technology and its integration with machine learning could reshape human-computer interaction, though significant work remains to be done in improving accuracy, reducing latency, and ensuring reliable performance across diverse user populations.
Advancing Neuromotor Interfaces by Open Sourcing Surface Electromyography (sEMG) Datasets for Pose Estimation and Surface Typing